[gd_scene format=3 uid="uid://debuff_burn_12345"]

[ext_resource type="Texture2D" path="res://assets/gfx/fx/burn.png" id="1_burn"]
[ext_resource type="Script" path="res://scripts/debuff_burn.gd" id="1_script"]

[node name="DebuffBurn" type="Node2D"]
script = ExtResource("1_script")

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_burn")
hframes = 4
vframes = 4
frame = 0
z_index = 5
