[gd_scene format=3 uid="uid://explosion_tile_particle_1"]

[ext_resource type="Script" path="res://scripts/explosion_tile_particle.gd" id="1_script"]
[ext_resource type="Texture2D" uid="uid://c4ee36hr5f766" path="res://assets/gfx/RPG DUNGEON VOL 3.png" id="2_dungeon"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_1"]
size = Vector2(7, 7)

[node name="ExplosionTileParticle" type="CharacterBody2D"]
z_index = 17
z_as_relative = false
y_sort_enabled = true
collision_layer = 0
collision_mask = 64
script = ExtResource("1_script")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-3.5, -3.5)
shape = SubResource("RectangleShape2D_1")

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_dungeon")
region_enabled = true
region_rect = Rect2(0, 0, 8, 8)
