@tool
extends EditorPlugin

var MyCustomNode = preload("res://addons/touchscreenbuttoncontrol/TouchScreenButtonControl.gd")

func _enter_tree():
	add_custom_type(
		"TouchScreenButtonControl", 
		"Control", 
		TouchScreenButtonControl, 
		preload("res://addons/touchscreenbuttoncontrol/TouchScreenButtonControl.svg")
	)

func _exit_tree():
	remove_custom_type("TouchScreenButtonControl")
