fixed finally webrtc
This commit is contained in:
@@ -4,6 +4,7 @@
|
||||
[ext_resource type="Script" uid="uid://cpxabh3uq1kl4" path="res://scripts/create_shadow_sprite.gd" id="2"]
|
||||
[ext_resource type="Texture2D" uid="uid://bkninujaqqvb1" path="res://assets/gfx/Puny-Characters/Layer 0 - Skins/Human1_1.png" id="3"]
|
||||
[ext_resource type="Texture2D" uid="uid://bloqx3mibftjn" path="res://assets/gfx/Puny-Characters/WeaponOverlayer.png" id="4"]
|
||||
[ext_resource type="Shader" uid="uid://ldl7vaq5n13f" path="res://shaders/cloth.gdshader" id="4_r7ul0"]
|
||||
[ext_resource type="Texture2D" uid="uid://cwklipebg6eyp" path="res://assets/gfx/enemies/_utropstecken.png" id="5"]
|
||||
[ext_resource type="Texture2D" uid="uid://c4jkxpv3objot" path="res://assets/gfx/enemies/_questionmark.png" id="6"]
|
||||
[ext_resource type="AudioStream" uid="uid://dtydo3gymnrcv" path="res://assets/audio/sfx/enemies/goblin/die1.mp3" id="7_fikv0"]
|
||||
@@ -25,6 +26,168 @@ fill = 1
|
||||
fill_from = Vector2(0.51304346, 0.46086955)
|
||||
fill_to = Vector2(0, 0)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_uedn7"]
|
||||
shader = ExtResource("4_r7ul0")
|
||||
shader_parameter/original_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/tint = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5x2ph"]
|
||||
shader = ExtResource("4_r7ul0")
|
||||
shader_parameter/original_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/tint = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_r7ul0"]
|
||||
shader = ExtResource("4_r7ul0")
|
||||
shader_parameter/original_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/tint = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_oynfq"]
|
||||
shader = ExtResource("4_r7ul0")
|
||||
shader_parameter/original_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/tint = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_b0veo"]
|
||||
shader = ExtResource("4_r7ul0")
|
||||
shader_parameter/original_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/tint = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_of8l8"]
|
||||
shader = ExtResource("4_r7ul0")
|
||||
shader_parameter/original_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/tint = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ofeay"]
|
||||
shader = ExtResource("4_r7ul0")
|
||||
shader_parameter/original_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/tint = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5a33a"]
|
||||
shader = ExtResource("4_r7ul0")
|
||||
shader_parameter/original_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/tint = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_i1636"]
|
||||
shader = ExtResource("4_r7ul0")
|
||||
shader_parameter/original_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/original_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_0 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_1 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_2 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_3 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_4 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_5 = Color(0, 0, 0, 1)
|
||||
shader_parameter/replace_6 = Color(0, 0, 0, 1)
|
||||
shader_parameter/tint = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_1"]
|
||||
radius = 5.0
|
||||
|
||||
@@ -62,47 +225,56 @@ script = ExtResource("2")
|
||||
|
||||
[node name="Sprite2DBody" type="Sprite2D" parent="." unique_id=855871821]
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_uedn7")
|
||||
texture = ExtResource("3")
|
||||
hframes = 35
|
||||
vframes = 8
|
||||
|
||||
[node name="Sprite2DBoots" type="Sprite2D" parent="." unique_id=460958943]
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_5x2ph")
|
||||
hframes = 35
|
||||
vframes = 8
|
||||
|
||||
[node name="Sprite2DArmour" type="Sprite2D" parent="." unique_id=6790482]
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_r7ul0")
|
||||
hframes = 35
|
||||
vframes = 8
|
||||
|
||||
[node name="Sprite2DFacialHair" type="Sprite2D" parent="." unique_id=31110906]
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_oynfq")
|
||||
hframes = 35
|
||||
vframes = 8
|
||||
|
||||
[node name="Sprite2DHair" type="Sprite2D" parent="." unique_id=425592986]
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_b0veo")
|
||||
hframes = 35
|
||||
vframes = 8
|
||||
|
||||
[node name="Sprite2DEyes" type="Sprite2D" parent="." unique_id=496437887]
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_of8l8")
|
||||
hframes = 35
|
||||
vframes = 8
|
||||
|
||||
[node name="Sprite2DEyeLashes" type="Sprite2D" parent="." unique_id=1799398723]
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_ofeay")
|
||||
hframes = 35
|
||||
vframes = 8
|
||||
|
||||
[node name="Sprite2DAddons" type="Sprite2D" parent="." unique_id=1702763725]
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_5a33a")
|
||||
hframes = 35
|
||||
vframes = 8
|
||||
|
||||
[node name="Sprite2DHeadgear" type="Sprite2D" parent="." unique_id=164186416]
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_i1636")
|
||||
hframes = 35
|
||||
vframes = 8
|
||||
|
||||
|
||||
Reference in New Issue
Block a user