fixed finally webrtc

This commit is contained in:
2026-01-19 23:51:57 +01:00
parent 454c065cf3
commit 1c247f3d82
44 changed files with 5264 additions and 486 deletions

View File

@@ -0,0 +1,60 @@
shader_type canvas_item;
render_mode unshaded;
uniform vec4 original_0: source_color;
uniform vec4 original_1: source_color;
uniform vec4 original_2: source_color;
uniform vec4 original_3: source_color;
uniform vec4 original_4: source_color;
uniform vec4 original_5: source_color;
uniform vec4 original_6: source_color;
uniform vec4 replace_0: source_color;
uniform vec4 replace_1: source_color;
uniform vec4 replace_2: source_color;
uniform vec4 replace_3: source_color;
uniform vec4 replace_4: source_color;
uniform vec4 replace_5: source_color;
uniform vec4 replace_6: source_color;
uniform vec4 tint: source_color = vec4(1.0);
const float precision = 0.1;
const int Colz = 7;
vec4 swap_color(vec4 color){
vec4 original_colors[Colz] = vec4[Colz] (original_0, original_1, original_2, original_3, original_4, original_5, original_6);
vec4 replace_colors[Colz] = vec4[Colz] (replace_0, replace_1, replace_2, replace_3, replace_4, replace_5, replace_6);
for (int i = 0; i < Colz; i ++) {
if (distance(color, original_colors[i]) <= precision){
return replace_colors[i];
}
}
return color;
}
void fragment() {
vec4 col = swap_color(texture(TEXTURE, UV));
//#COLOR = mix(col, tint, 1.0);
COLOR = col * tint;
}