Update README.md
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README.md
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README.md
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A Godot 4.6 multiplayer cooperative game supporting both local and online multiplayer with physics-based interactions.
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Start with arguments:
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--host or --join # instantly hosts or joins a game
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--room-debug # shows information above each room what types of puzzles it has, and if player entered the room or not...
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## Features
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### Multiplayer Support
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- **Host or Join**: Any player can host a game or join an existing one
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- **Local Multiplayer**: Each machine can have multiple local players (up to 4)
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- First local player uses keyboard controls
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- Additional local players use gamepads
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- **Online Multiplayer**: Players can join from different machines
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- **Drop-in/Drop-out**: Players can join at any time during gameplay
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### Gameplay Mechanics
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- **Top-Down Action RPG**: Classic top-down perspective with smooth character movement
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- **Physics-Based Interactions**:
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- **Lift (Tap Grab)**: Pick up objects above your head and carry them
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- **Push/Pull (Hold Grab)**: Hold the grab button to push or pull objects
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- **Throw**: While lifting, tap grab again to throw in movement direction
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- **Arc Physics**: Thrown objects and players fly in realistic arcs with Z-axis simulation
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- **Dynamic Shadows**: Shadows scale and fade based on height
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- **Box Breaking**: Boxes shatter into 4 pieces when hitting players or other boxes
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- **Damage System**: Players take damage and knockback from thrown boxes
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### Camera System
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- Dynamic camera that follows all local players
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- Automatically adjusts zoom based on player spread
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- Smooth camera movement for comfortable gameplay
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## Controls
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### Player 1 (Keyboard)
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- **WASD** or **Arrow Keys**: Move
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- **E (Tap)**: Lift object above head
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- **E (Hold)**: Push/Pull object
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- **E (While Lifting + Moving)**: Throw object
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### Starting a Game
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1. **Host a Game**:
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- Set the number of local players (1-4)
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- Click "Host Game"
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- Share your IP address with friends who want to join
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2. **Join a Game**:
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- Set the number of local players (1-4)
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- Enter the host's IP address
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- Click "Join Game"
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### Command-Line Testing (Easy Multiplayer Testing)
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