added nice smoke puffs to interactible objects

This commit is contained in:
2026-01-11 12:27:02 +01:00
parent 3adf6660bb
commit 37b0d61566
13 changed files with 566 additions and 30 deletions

View File

@@ -552,7 +552,7 @@ func _sync_remove():
queue_free()
@rpc("any_peer", "reliable")
func _sync_show_floating_text(loot_type_value: int, text: String, color_value: Color, value: int, sprite_frame_value: int, player_peer_id: int):
func _sync_show_floating_text(loot_type_value: int, text: String, color_value: Color, _value: int, sprite_frame_value: int, player_peer_id: int):
# Client receives floating text sync from server
if multiplayer.is_server():
return # Server ignores this (it's the sender)