Added rpg system for combat

added lots of loot to find
added level up system
This commit is contained in:
2026-01-11 23:12:09 +01:00
parent ab16194c39
commit 3a7fb29d58
32 changed files with 5076 additions and 96 deletions

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@@ -1266,7 +1266,7 @@ func _place_enemies_in_room(room: Dictionary, grid: Array, map_size: Vector2i, r
# Randomize stats (similar to player but weaker)
# Base stats vary by enemy type
var max_health = rng.randf_range(30.0, 60.0)
var max_health = rng.randf_range(18.0, 35.0) # Reduced from 30.0-60.0 for better balance
var move_speed: float
var damage = rng.randf_range(5.0, 15.0)