lots of changeru

This commit is contained in:
2026-01-25 16:27:19 +01:00
parent a95e22d2fa
commit 7abadb92a9
14 changed files with 855 additions and 106 deletions

View File

@@ -3,10 +3,77 @@
[ext_resource type="Script" uid="uid://bax7e73v836nx" path="res://scripts/player_manager.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://cxfvw8y7jqn2p" path="res://scenes/player.tscn" id="2"]
[ext_resource type="Script" uid="uid://db58xcyo4cjk" path="res://scripts/game_world.gd" id="4"]
[ext_resource type="Shader" uid="uid://dob36l1rwi2en" path="res://shaders/game_world.gdshader" id="4_bhwwd"]
[ext_resource type="Script" uid="uid://wff5063ctp7g" path="res://scripts/debug_overlay.gd" id="5"]
[ext_resource type="AudioStream" uid="uid://dthr2w8x0cj6v" path="res://assets/audio/sfx/ambience/wind-castle-loop.wav.mp3" id="6_6c6v5"]
[ext_resource type="TileSet" uid="uid://dqem5tbvooxrg" path="res://assets/gfx/RPG DUNGEON VOL 3.tres" id="9"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pdbwf"]
shader = ExtResource("4_bhwwd")
shader_parameter/original_0 = Color(0, 0, 0, 1)
shader_parameter/original_1 = Color(0, 0, 0, 1)
shader_parameter/original_2 = Color(0, 0, 0, 1)
shader_parameter/original_3 = Color(0, 0, 0, 1)
shader_parameter/original_4 = Color(0, 0, 0, 1)
shader_parameter/original_5 = Color(0, 0, 0, 1)
shader_parameter/original_6 = Color(0, 0, 0, 1)
shader_parameter/original_7 = Color(0, 0, 0, 1)
shader_parameter/original_8 = Color(0, 0, 0, 1)
shader_parameter/original_9 = Color(0, 0, 0, 1)
shader_parameter/original_10 = Color(0, 0, 0, 1)
shader_parameter/original_11 = Color(0, 0, 0, 1)
shader_parameter/original_12 = Color(0, 0, 0, 1)
shader_parameter/original_13 = Color(0, 0, 0, 1)
shader_parameter/replace_0 = Color(0, 0, 0, 1)
shader_parameter/replace_1 = Color(0, 0, 0, 1)
shader_parameter/replace_2 = Color(0, 0, 0, 1)
shader_parameter/replace_3 = Color(0, 0, 0, 1)
shader_parameter/replace_4 = Color(0, 0, 0, 1)
shader_parameter/replace_5 = Color(0, 0, 0, 1)
shader_parameter/replace_6 = Color(0, 0, 0, 1)
shader_parameter/replace_7 = Color(0, 0, 0, 1)
shader_parameter/replace_8 = Color(0, 0, 0, 1)
shader_parameter/replace_9 = Color(0, 0, 0, 1)
shader_parameter/replace_10 = Color(0, 0, 0, 1)
shader_parameter/replace_11 = Color(0, 0, 0, 1)
shader_parameter/replace_12 = Color(0, 0, 0, 1)
shader_parameter/replace_13 = Color(0, 0, 0, 1)
shader_parameter/tint = Color(1, 1, 1, 1)
shader_parameter/ambient = Color(1, 1, 1, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bhwwd"]
shader = ExtResource("4_bhwwd")
shader_parameter/original_0 = Color(0, 0, 0, 1)
shader_parameter/original_1 = Color(0, 0, 0, 1)
shader_parameter/original_2 = Color(0, 0, 0, 1)
shader_parameter/original_3 = Color(0, 0, 0, 1)
shader_parameter/original_4 = Color(0, 0, 0, 1)
shader_parameter/original_5 = Color(0, 0, 0, 1)
shader_parameter/original_6 = Color(0, 0, 0, 1)
shader_parameter/original_7 = Color(0, 0, 0, 1)
shader_parameter/original_8 = Color(0, 0, 0, 1)
shader_parameter/original_9 = Color(0, 0, 0, 1)
shader_parameter/original_10 = Color(0, 0, 0, 1)
shader_parameter/original_11 = Color(0, 0, 0, 1)
shader_parameter/original_12 = Color(0, 0, 0, 1)
shader_parameter/original_13 = Color(0, 0, 0, 1)
shader_parameter/replace_0 = Color(0, 0, 0, 1)
shader_parameter/replace_1 = Color(0, 0, 0, 1)
shader_parameter/replace_2 = Color(0, 0, 0, 1)
shader_parameter/replace_3 = Color(0, 0, 0, 1)
shader_parameter/replace_4 = Color(0, 0, 0, 1)
shader_parameter/replace_5 = Color(0, 0, 0, 1)
shader_parameter/replace_6 = Color(0, 0, 0, 1)
shader_parameter/replace_7 = Color(0, 0, 0, 1)
shader_parameter/replace_8 = Color(0, 0, 0, 1)
shader_parameter/replace_9 = Color(0, 0, 0, 1)
shader_parameter/replace_10 = Color(0, 0, 0, 1)
shader_parameter/replace_11 = Color(0, 0, 0, 1)
shader_parameter/replace_12 = Color(0, 0, 0, 1)
shader_parameter/replace_13 = Color(0, 0, 0, 1)
shader_parameter/tint = Color(1, 1, 1, 1)
shader_parameter/ambient = Color(1, 1, 1, 1)
[node name="GameWorld" type="Node2D" unique_id=430665106]
script = ExtResource("4")
@@ -21,11 +88,13 @@ zoom = Vector2(3, 3)
[node name="DungeonLayer0" type="TileMapLayer" parent="Environment" unique_id=1234567891]
z_index = -2
material = SubResource("ShaderMaterial_pdbwf")
tile_set = ExtResource("9")
[node name="TileMapLayerAbove" type="TileMapLayer" parent="Environment" unique_id=1234567892]
modulate = Color(1, 1, 1, 0.46666667)
z_index = 1
material = SubResource("ShaderMaterial_bhwwd")
tile_set = ExtResource("9")
[node name="Entities" type="Node2D" parent="." unique_id=1447395523]