fix frost spike a bit more
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@@ -92,6 +92,9 @@ z_index = -2
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material = SubResource("ShaderMaterial_pdbwf")
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tile_set = ExtResource("9")
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[node name="TileMapLayerMiddle" type="TileMapLayer" parent="Environment" unique_id=1063124770]
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tile_set = ExtResource("9")
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[node name="TileMapLayerAbove" type="TileMapLayer" parent="Environment" unique_id=1234567892]
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modulate = Color(1, 1, 1, 0.46666667)
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z_index = 1
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@@ -105,6 +108,7 @@ y_sort_enabled = true
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script = ExtResource("5")
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[node name="CanvasModulate" type="CanvasModulate" parent="." unique_id=948490815]
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visible = false
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light_mask = 1048575
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visibility_layer = 1048575
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color = Color(0.69140625, 0.69140625, 0.69140625, 1)
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