added some amazing changes
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@@ -45,6 +45,8 @@
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[ext_resource type="AudioStream" uid="uid://ch3p57i7fvd1v" path="res://assets/audio/sfx/shield/shield2.wav" id="43_mx1m4"]
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[ext_resource type="AudioStream" uid="uid://t0sg2rxlfech" path="res://assets/audio/sfx/shield/shield3.wav" id="44_4gjji"]
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[ext_resource type="AudioStream" uid="uid://dvq72502qa46f" path="res://assets/audio/sfx/shield/denied_activate_Shield2.wav" id="45_g5jhy"]
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[ext_resource type="AudioStream" uid="uid://8l0hx3sjh4ci" path="res://assets/audio/sfx/jsfxr/hitHurt (1).wav" id="46_holxr"]
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[ext_resource type="AudioStream" uid="uid://cjv4cf2kiomwo" path="res://assets/audio/sfx/jsfxr/bird_sound.wav" id="47_mx1m4"]
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[sub_resource type="Gradient" id="Gradient_wqfne"]
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colors = PackedColorArray(0, 0, 0, 1, 1, 0.13732082, 0.092538536, 1)
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@@ -573,12 +575,12 @@ scale = Vector2(1.984375, 2.0937502)
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texture = SubResource("GradientTexture2D_wnwbv")
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[node name="ConeLight" type="PointLight2D" parent="." unique_id=120780131]
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blend_mode = 0
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blend_mode = 2
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shadow_enabled = true
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[node name="PointLight2D" type="PointLight2D" parent="." unique_id=1250823818]
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position = Vector2(-1, 0)
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blend_mode = 0
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blend_mode = 2
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shadow_enabled = true
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texture = SubResource("GradientTexture2D_f1ej7")
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@@ -745,7 +747,6 @@ panning_strength = 1.11
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visible = false
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rotation = 3.1869712
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energy = 0.13
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blend_mode = 0
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shadow_enabled = true
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max_distance = 100.0
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@@ -811,3 +812,16 @@ frame = 711
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[node name="AnimationPlayerStatus" type="AnimationPlayer" parent="Sprite2DStatus" unique_id=721795152]
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libraries/ = SubResource("AnimationLibrary_mx1m4")
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autoplay = &"idle"
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[node name="SfxFallDownLand" type="AudioStreamPlayer2D" parent="." unique_id=1674409490]
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stream = ExtResource("46_holxr")
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max_distance = 1677.0
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attenuation = 1.8660662
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bus = &"Sfx"
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[node name="SfxBirdSound" type="AudioStreamPlayer2D" parent="." unique_id=1946085725]
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stream = ExtResource("47_mx1m4")
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volume_db = -13.255
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attenuation = 3.2490087
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panning_strength = 1.12
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bus = &"Sfx"
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