made some adjustments to brights of rooms

This commit is contained in:
2026-01-25 18:28:30 +01:00
parent 7abadb92a9
commit e7204b92d2
9 changed files with 476 additions and 219 deletions

View File

@@ -573,12 +573,12 @@ scale = Vector2(1.984375, 2.0937502)
texture = SubResource("GradientTexture2D_wnwbv")
[node name="ConeLight" type="PointLight2D" parent="." unique_id=120780131]
blend_mode = 2
blend_mode = 0
shadow_enabled = true
[node name="PointLight2D" type="PointLight2D" parent="." unique_id=1250823818]
position = Vector2(-1, 0)
blend_mode = 2
blend_mode = 0
shadow_enabled = true
texture = SubResource("GradientTexture2D_f1ej7")
@@ -745,7 +745,7 @@ panning_strength = 1.11
visible = false
rotation = 3.1869712
energy = 0.13
blend_mode = 2
blend_mode = 0
shadow_enabled = true
max_distance = 100.0