* Added console
* Set the game to automatically start a server and client. * Made it so second player can pick up pot correctly and move it around. * Still buggy when putting it down. * Disabled "Countdown" as it became annoying when testing.
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@@ -31,7 +31,7 @@ properties/0/spawn = true
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properties/0/replication_mode = 2
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properties/1/path = NodePath(".:positionZ")
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properties/1/spawn = true
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properties/1/replication_mode = 2
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properties/1/replication_mode = 1
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properties/2/path = NodePath(".:is_being_thrown")
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properties/2/spawn = true
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properties/2/replication_mode = 2
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@@ -62,6 +62,9 @@ properties/10/replication_mode = 2
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properties/11/path = NodePath(".:is_spawning")
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properties/11/spawn = true
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properties/11/replication_mode = 2
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properties/12/path = NodePath(".:holder_peer_id")
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properties/12/spawn = true
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properties/12/replication_mode = 2
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[sub_resource type="Gradient" id="Gradient_nb533"]
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offsets = PackedFloat32Array(0.847255, 0.861575)
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