[gd_scene format=3 uid="uid://c4f8lam3n2p1q"] [ext_resource type="Script" uid="uid://b007hs3cximxp" path="res://scripts/sword_projectile.gd" id="1_projectile"] [ext_resource type="Texture2D" uid="uid://bwxpic53sluul" path="res://assets/gfx/sword_slash.png" id="2_texture"] [ext_resource type="AudioStream" uid="uid://4vulahdsj4i2" path="res://assets/audio/sfx/swoosh/throw_01.wav.mp3" id="3_fp4be"] [ext_resource type="AudioStream" uid="uid://uerx5rib87a6" path="res://assets/audio/sfx/weapons/bone_hit_wall_01.wav.mp3" id="4_eu0kt"] [ext_resource type="AudioStream" uid="uid://dc7nt8gnjt5u5" path="res://assets/audio/sfx/weapons/melee_attack_12.wav.mp3" id="4_un5tg"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_projectile"] size = Vector2(10, 12) [node name="SwordProjectile" type="Node2D" unique_id=357652785] y_sort_enabled = true script = ExtResource("1_projectile") [node name="Sprite2D" type="Sprite2D" parent="." unique_id=993464285] rotation = 4.71239 scale = Vector2(0.75, 0.75) texture = ExtResource("2_texture") [node name="Area2D" type="Area2D" parent="." unique_id=556563628] collision_layer = 4 collision_mask = 3 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" unique_id=520125159] position = Vector2(-0.25, 0) shape = SubResource("RectangleShape2D_projectile") debug_color = Color(0.70196074, 0, 0.09064378, 0.41960785) [node name="SfxSwosh" type="AudioStreamPlayer2D" parent="." unique_id=1006342489] stream = ExtResource("3_fp4be") pitch_scale = 1.4 max_distance = 983.0 attenuation = 7.999991 panning_strength = 1.1 bus = &"Sfx" [node name="SfxImpact" type="AudioStreamPlayer2D" parent="." unique_id=1627987809] stream = ExtResource("4_un5tg") volume_db = -5.622 pitch_scale = 1.43 max_distance = 983.0 attenuation = 7.999991 max_polyphony = 4 panning_strength = 1.16 bus = &"Sfx" [node name="SfxImpactWall" type="AudioStreamPlayer2D" parent="." unique_id=77775229] stream = ExtResource("4_eu0kt") volume_db = -4.0 pitch_scale = 1.3 max_distance = 951.0 attenuation = 8.282115 max_polyphony = 4 panning_strength = 1.15 bus = &"Sfx"