Files
DungeonsOfKharadum/src/scripts/create_shadow_sprite.gd

25 lines
636 B
GDScript

extends Sprite2D
# Creates a simple shadow circle sprite at runtime
func _ready():
var size = 48 # Shadow size
var image = Image.create(size, size, false, Image.FORMAT_RGBA8)
# Draw a semi-transparent black circle for shadow
for x in range(size):
for y in range(size):
var dx = x - size / 2.0
var dy = y - size / 2.0
var distance = sqrt(dx * dx + dy * dy)
if distance <= size / 2.0:
# Softer edges
var alpha = 0.4 * (1.0 - distance / (size / 2.0)) * 0.5
image.set_pixel(x, y, Color(0, 0, 0, alpha))
# Create texture from image
texture = ImageTexture.create_from_image(image)
centered = true