#ifndef __FACE_SPRITES_H__
#define __FACE_SPRITES_H__

#define FACE_CHAR_START   129
#define FACE_TILE_COUNT   23
#define FACE_TILE_BYTES   368
#define FACE_MAP_ENTRIES  36  /* 3 faces x 12 tiles */

extern const unsigned int  faceTiles[92];
extern const unsigned short faceMap[36];

#endif
