# vbdoom
Virtual Boy Doom Project

There's a website about this here: https://vbdoom.thefirstboss.com/

Runs like shit slow on real hardware as I'm doing float math and divisions and multiplications etc.
But in emulator like Mednafen it runs fine ;)
Currently trying to get fixed-point math work (it's commited like NOT running with fixed-point atm, incase anyone wanted to experience it).
Simply flip switch in top of gameLoop.c where it says: u8 isFixed = 0; and set that to 1 instead.

![Image of VBDoom](https://raw.githubusercontent.com/Elrinth/vbdoom/main/2023-02-20_screen.png)

# to build:

pre requisieigiwsetion:
1. Install VBDE in c:\vbde (you can download here: https://www.virtual-boy.com/tools/vbde/downloads/980946/
2. put this project so it's in "C:\vbde\my_projects\vbdoom" (src and libs folder should be under that folder)
3. Open project in VBDE
4. Click the wrench with play icon

Shout outs to all people who either helped with the project or gave motivation to get this far:
- GuyPerfect
- Mellott
- Kr155E
- BLiTTER
- Enthusi
- Jorgeche
- Untitled-1
- SpeedyInc
- LayerCake
- Moritari
- Raycearoni
- VirtualChris(t)
- Mumphy
- Dasi
- FWOW13
- TheredMenance
- ThunderStruck
- DreamBean

If I forgot anyone, please remind me on discords! :)
