initial commit!
This commit is contained in:
41
graphics/README.md
Normal file
41
graphics/README.md
Normal file
@@ -0,0 +1,41 @@
|
||||
# vbdoom
|
||||
Virtual Boy Doom Project
|
||||
|
||||
There's a website about this here: https://vbdoom.thefirstboss.com/
|
||||
|
||||
Runs like shit slow on real hardware as I'm doing float math and divisions and multiplications etc.
|
||||
But in emulator like Mednafen it runs fine ;)
|
||||
Currently trying to get fixed-point math work (it's commited like NOT running with fixed-point atm, incase anyone wanted to experience it).
|
||||
Simply flip switch in top of gameLoop.c where it says: u8 isFixed = 0; and set that to 1 instead.
|
||||
|
||||

|
||||
|
||||
# to build:
|
||||
|
||||
pre requisieigiwsetion:
|
||||
1. Install VBDE in c:\vbde (you can download here: https://www.virtual-boy.com/tools/vbde/downloads/980946/
|
||||
2. put this project so it's in "C:\vbde\my_projects\vbdoom" (src and libs folder should be under that folder)
|
||||
3. Open project in VBDE
|
||||
4. Click the wrench with play icon
|
||||
|
||||
Shout outs to all people who either helped with the project or gave motivation to get this far:
|
||||
- GuyPerfect
|
||||
- Mellott
|
||||
- Kr155E
|
||||
- BLiTTER
|
||||
- Enthusi
|
||||
- Jorgeche
|
||||
- Untitled-1
|
||||
- SpeedyInc
|
||||
- LayerCake
|
||||
- Moritari
|
||||
- Raycearoni
|
||||
- VirtualChris(t)
|
||||
- Mumphy
|
||||
- Dasi
|
||||
- FWOW13
|
||||
- TheredMenance
|
||||
- ThunderStruck
|
||||
- DreamBean
|
||||
|
||||
If I forgot anyone, please remind me on discords! :)
|
||||
Reference in New Issue
Block a user