#include "types.h" #include "video.h" #include "object.h" // (Obsoleted by the OBJ_* macros...) void vbSetObject (u16 n, u8 header, s16 x, s16 p, s16 y, u16 chr) { n <<= 2; OAM[n ] = (u16)x; OAM[n + 1] = (u16)p | ((u16)header << 8); OAM[n + 2] = (u16)y; OAM[n + 3] = ((header & 0x3C) << 10) | (chr & 0x7FF); }