DOES_DRAW_HERE/ doom_graphics_unvirtualboyed/ OLD_SRC/ make_into_4_colors/Marine.png make_into_4_colors/Zombie Sergeant.png make_into_4_colors/Zombie.png make_into_4_colors_2/Demon.png make_into_4_colors_2/Imp.png make_into_4_colors_2/Objects.png make_into_4_colors_2/Powerups.png make_into_4_colors_2/Weapons Doom Alpha.png make_into_4_colors_2/ src/vbdoom/assets/images/sprites/marine/png/ src/vbdoom/assets/images/sprites/zombie/png/ src/vbdoom/assets/images/sprites/zombie_sgt/png/ src/vbdoom/build/release/ src/vbdoom/build/hfcli.exe src/vbdoom/build/output.vb src/vbdoom/main.elf doom_sfx_downsampled/ # ---> C # Prerequisites *.d # Object files *.o *.ko *.obj *.elf # Linker output *.ilk *.map *.exp # Precompiled Headers *.gch *.pch # Libraries *.lib *.a *.la *.lo # Shared objects (inc. Windows DLLs) *.dll *.so *.so.* *.dylib # Executables *.exe *.out *.app *.i*86 *.x86_64 *.hex # Debug files *.dSYM/ *.su *.idb *.pdb # Kernel Module Compile Results *.mod* *.cmd .tmp_versions/ modules.order Module.symvers Mkfile.old dkms.conf # ---> C++ # Prerequisites *.d # Compiled Object files *.slo *.lo *.o *.obj # Precompiled Headers *.gch *.pch # Compiled Dynamic libraries *.so *.dylib *.dll # Fortran module files *.mod *.smod # Compiled Static libraries *.lai *.la *.a *.lib # Executables *.exe *.out *.app *.vb